![]() Due to the amount of normals he has though, Akuma is best played aggressively. ![]() ![]() He can zone with fireballs like Ryu or he can be in your face attacking like Ken. (Can also be performed on a jumping opponent)Īkuma plays like a mix of Ryu and Ken. This is the AC you should be using mostly. + - Useful for punishing ground attacks and some projectiles when done close. Do not use this to replace a dp because opponents will be able to block if their attack is done deep. + - Works good against jump-ins done early. Executed at the apex of Akuma's jump (about a 3 frame window) and can be preformed with any down direction:, , or If blocked, it leaves you at a slight disadvantage.
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